Game titles, long the black sheep of the overall Wii set-up has finally come into its own. Between the Wii Fit and Wii Play, they already lead the field of best-selling video games by streets so early into the season. For the record, Mario Kart and Wii Fit, both from the Wii stables were the top two best-sellers respectively in 2008. Taking cue of the shift to console games from those for handheld devices, Games For Wii appear poised for boom town.
by HelenBrown


Game titles, long the black sheep of the overall Wii set-up has finally come into its own. Between the Wii Fit and Wii Play, they already lead the field of best-selling video games by streets so early into the season. For the record, Mario Kart and Wii Fit, both from the Wii stables were the top two best-sellers respectively in 2008. Taking cue of the shift to console games from those for handheld devices, Games For Wii appear poised for boom town.

With the bulls out in force chomping on the bit for Games For Nintendo Wii, it seems like the perfect setting for Nintendo to lock down its exploding fan-base through a price revision of the games. After all, the power of price appeal has been proven over and over again, not least by its own Wii console. Its competitive buy-in cost is in no small way a reason for the Wii success story for sure.

The Wii is made for across-the-board gamers. For every man, woman and child, there is a game to play. Skill, thrill, fitness, brains, anything, it caters to all age groups too. Not unlike the television onto which it's wired, the Wii is fast becoming a standard household item. So in order for it to essentially serve its purpose, the price of Wii games must be affordable and acceptable by the entire audience, not just the hard-core section.

Reports have shown that the average Wii gamers purchase less than 4 games a year. That's hardly near its potential. With the kind of new titles that are coming on fast and furious, the sales of games for Wii should shoot right through the roof unless of course there's something like the costliness of the games squarely in the way of its own gamers. That seems to be the case so the natural forces of commercialism duly go to work.

True to form, independent download service providers have seized the opportunities big time. They wise up to customer demand and charge less and less as they sell more and more. For a single sign-on fee of less than the price of a disk that Nintendo physically retails at its outlets, subscribers can Download Games for Wii free of charge for a lifetime complete with all necessary software and 24/7 technical support and services. And that's just for starters.

There's no privilege, there's only real value that can shine online and Nintendo simply has to swing it. No better way than to face up toe-to-toe in price and performance to whatever competition that stands in your way. That will only be good for everybody, not least the gamers. Gamers will play as long as they're happy and play they will, no matter where the games are from, Nintendo or 3rd-party services. The best man wins!

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